It makes me wonder if the European release was reverted back to be more in line with the original Japanese arcade release, but kept the Nemesis name for Western branding continuity, because Konami recognized that they already had something good with the original configuration. Also, yes, the region differences are very interesting! I find it fascinating that when Gradius came to the US as Nemesis, many enemy patterns were changed, and death meant some ability to recover with more power-up granting ships available to take down to get at least some level of power back, but I find the balance to be off, because the game itself is much more brutal and unforgiving, with an absolute hailstorm of bullets coming at you. I've heard that launch controllers (minus the light bar) fare better in that regard. The speed thing could have been my own perception, and possibly also the crappy D-pad on the more recent revision of the PS4 pad. I highly recommend the Archive Arcade versions of these Gradius games, but it would be interesting to read other opinions here. Online Leaderboards (although limited), and "save state" were also good additions. One of the most interesting things about these Arcade Archives versions is the presence of the regionalized versions (North American, Japanese and European). I never played the PSP versions, but I played a lot Gradius Deluxe Pack (PSX version) and I don't remember differences regarding the fluidity and speed of these games. Particularly, I appreciate these versions and I have no complaints about the controls, maybe because I prefer to play them with the analog stick and I think they work very well this way. I own the Arcade Archives of Gradius I, Gradius II and Salamander aka Life Force and I play them on my PS4 Pro on a 4K Panasonic TV. I kept careening into platforms, trying to dodge enemy fire.įRO, was interesting you bring this discussion here, because I see very few comments about the Arcade Archives versions of Gradius I and II for PS4. ![]() Stage 2, with all the stuff you have to navigate through, is quite difficult with a ship that moves to quickly and a D-pad that is imprecise. But then 1 felt too slow, so I was constantly fighting that battle. I typically go with 2 speed-ups, but on this port, 2 felt too fast. Maybe it's my perception, because I'm playing on a bigger screen, though even when I shrunk the display down to approximate the size of my CRT (around 32"), it still felt way too fast. Someone feel free to correct me if I'm wrong, but it seems as if that version is faster than the Deluxe Pack, and definitely faster than on PSP. Thank you.I also bought the Arcade Archives version of Gradius on PS4, and found out very quickly that the later model PS4 pads have a terrible D-pad for precision movement, and that the game feels a bit too fast in that port. If paying by US IPMO, please write clearly & include the item#. Please remember to add shipping stated in the description and give your name & address. Members with zero or negative feedback must contact me before bidding & require EMS shipping. Bids from buyers & sellers of counterfeit items are not welcome, invalid & will be cancelled. Please email me if you would like to see a particular item listed. I have a huge collection of strategy guides, mooks、 video game &anime art books. An expanding selection of quality Japanese video game items can be found in the videogameya ebay store by clicking on the 'Visit my eBay Store!' link above the description. Combined shipping with other items is possible. ![]() INTERNATIONAL postal money order, please. Cheaper SAL shipping ($7, 2-3 weeks) is available for trusted buyers with good feedback. Air mail shipping is $10.25.EMS (express, insured, registered & trackable) to North/Central America/Australia is $15.50 & to Europe is $18.50. It has 192 color B5 pages and was published in March 2006. A new & mint (with obi/spinecard) Konami Multi-Media Gradius Portable Official Guide - Legend Of I II III IV Gaiden.
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